Artist: Armands Auseklis - Website: http://www.terraescape.com
3d Software: Mojoworld Postprocess: Photoshop Comment: Series started as a test rendering to explore Mojoworld's displacement feature, plus attempt to match color texture to matchdis placements. For terrain I used great new MW2 function - distorted noise, ie, when fractal basis function consists from more than one function/noise type, allowing to interract with each other in deeper, basis level. Postprocess is used to bring more saturation/contrast in image. |
Armands Auseklis Abstract Desktop Wallpaper Pictures Images Backgrounds
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